Gray Zone Warfare Bunker Code: Locations and Unlocks
Find the Gray Zone Warfare bunker code at Hunter's Paradise, locate Fort Narith keypad clues, and learn which doors need a separate key before heading in.
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Where to Find the Gray Zone Warfare Bunker Code
Standing outside a locked bunker is the wrong time to start guessing combinations. The Gray Zone Warfare bunker code for the Hunter’s Paradise VIP bunker is on a sticky note attached to the wall above a desk inside the small house behind the warehouse. If your Gray Zone Warfare bunker code search brought you to Fort Narith instead, head for the commander tent near the training course to find the underground armory clue.
Those are separate destinations with separate clues. Hunter’s Paradise connects to Lab Rat’s The Most Dangerous Game task, while Fort Narith has multiple keypad rooms spread across its military facilities.
Use the destination behind the lock to identify which clue you need:
| Locked destination | Area | Where to find the code |
|---|---|---|
| VIP bunker north of the range | Hunter’s Paradise | Sticky note on the wall above the desk in the small house behind the warehouse |
| Underground armory coded room, described as the garage | Fort Narith | Desk inside the commander tent near the training course and barracks |
| Air control tower upper floor | Fort Narith | Room on the tower’s second floor |
| HQ server room | Fort Narith | Desk inside barracks room A204 |
Find the clue before committing to a number from another run. In version 0.4, some codes are fixed, while others belong to a particular server or instance. That makes the location of the combination more useful than an isolated four-digit answer.
The Fort Narith routes below describe the Winds of War 0.3 layout. Keep that version in mind when using the building and room directions.
Official page: Gray Zone Warfare (grayzonewarfare.com)
Hunter’s Paradise: VIP Bunker and The Most Dangerous Game
The Hunter’s Paradise bunker sits north of the range, and its entrance is secured with a combination padlock. The clue is back near the warehouse, inside the small house behind it.

For this Gray Zone Warfare bunker code, focus your search above the desk. The sticky note is attached to the wall, so checking only the desktop can leave you looking in the right room without spotting the answer.
Follow this route:
- Locate the warehouse at Hunter’s Paradise.
- Find the small house behind the warehouse.
- Look at the wall above the desk inside.
- Read the combination on the sticky note.
- Head to the VIP bunker north of the range.
- Enter the combination at the padlock.
Write down the number alongside “Hunter’s Paradise VIP bunker.” If you are collecting several combinations during the same outing, the destination label helps keep the bunker code separate from Fort Narith’s keypad clues.
Finish the Related Task Objectives
The bunker investigation is part of The Most Dangerous Game, a Lab Rat task involving Aulii Syvongsa and the Hunter’s Paradise VIP program. Opening the bunker addresses one part of a broader investigation.
| Task objective | Destination | What to inspect or collect |
|---|---|---|
| Find Aulii Syvongsa | Back firing lane of the range, behind the warehouse | Aulii’s body |
| Bring proof of identity to Lab Rat | Aulii’s body | Inspect the body, then take Aulii’s Letter |
| Bring biological samples to Lab Rat | Restaurant | Collect HP Bio Samples from the fridge behind the kitchen |
| Locate VIP program intel | Main entrance office of the range | Read the VIP Program |
| Investigate the VIP section | Bunker north of the range | Enter the bunker using its combination |
Aulii’s Letter and HP Bio Samples are available only while the task is active. Check your task status before searching those locations for the required items.
Keep the two warehouse landmarks straight: Aulii’s body is at the back firing lane behind the warehouse, while the code is inside the small house behind the warehouse. Finding one does not finish the other objective.
Before returning to Lab Rat, check that you have:
- Inspected Aulii’s body and collected his letter.
- Retrieved the biological samples.
- Read the VIP Program.
- Investigated the VIP bunker.
The task carries a death-related failure condition. Dying while it is active can fail it, apply a 50-point Lab Rat reputation penalty, and leave it unavailable for at least 20 minutes. Plan the investigation around completing the required stops and returning with the requested items.
Fort Narith: Underground Armory Code Location
For the Fort Narith underground armory in version 0.3, the clue is inside the commander tent near the training course. The tent is also near the barracks, giving you another landmark to use while searching.

Look on the desk inside the tent. This clue corresponds to the coded room in the underground armory, described as the garage.
The route is straightforward once you separate the clue location from the locked destination:
- Find the training course near the barracks.
- Locate the commander tent.
- Read the code on the desk.
- Record it as the underground armory or garage combination.
- Head to the underground armory.
- Use the combination at its coded room.
The example combination for this Gray Zone Warfare bunker code is 1680 in the version 0.3 walkthrough. Read the desk clue during your own run rather than relying on that example as a universal answer.
Keep the Tent Clue Separate From A204
Fort Narith places another code inside barracks room A204, but that clue belongs to the HQ server room. Searching the barracks and finding a number does not automatically put you on the underground armory route.
Use these pairings when taking notes:
- Commander tent → underground armory garage
- Barracks A204 → HQ server room
- Air control tower second floor → tower upper floor
A screenshot can help preserve the digits, especially when a note contains several possible numbers. Include enough of the clue to read it clearly later, and label the destination separately.
Inside the underground armory’s coded room, there is loot to collect. Keep your expectations tied to the room itself; the route does not provide a fixed item list or guaranteed equipment selection.
Fort Narith: Air Tower and HQ Server Room
The remaining Fort Narith keypad routes in Winds of War 0.3 lead to the air control tower’s upper floor and the HQ server room. Their clues sit in different buildings, and the tower includes an additional key requirement.

| Destination | Code clue | Numeric example | Additional access requirement |
|---|---|---|---|
| Underground armory garage | Commander tent desk near the training course | 1680 | Use the corresponding combination |
| Air control tower upper floor | Room on the tower’s second floor | 2061 | The loot room still requires the ATC key |
| HQ server room | Desk in barracks room A204 | Read the A204 intel | Use the server room keypad near the HQ entrance |
Air Control Tower
Start inside the air control tower and search the room on its second floor. Read the code there, then use it to access the tower’s upper floor.
The example combination is 2061, but the distinction that matters is between the keypad access and the loot room lock. You still need the ATC key to open the loot room.
If you have passed the keypad and reached another locked door, check whether you are now facing the ATC loot room. Reentering the tower combination does not replace the separate key requirement.
Keep both requirements in your notes: the tower code gets you through its coded access, while the ATC key opens the loot room.
HQ Server Room
For the server room, head to building A of the barracks and locate room A204. The intel is on a desk inside.
Read the information carefully and preserve the numbers before leaving. Then go to HQ and find the server room near the entrance. Its keypad is where you use the corresponding combination.
This route requires you to connect two locations: the barracks hold the clue, and HQ holds the door. Searching only around the server room entrance misses the A204 stop.
When organizing a Fort Narith visit, keep each clue paired with its destination instead of making an unlabeled list of digits.
What to Check When a Bunker Code Does Not Work
When a Gray Zone Warfare bunker code fails, check the destination, clue, and lock type before trying more combinations. Hunter’s Paradise and Fort Narith contain different access puzzles, and Fort Narith alone has multiple code-to-room pairings.
Start with these checks:
- Match the note to the door. The commander tent clue belongs to the underground armory; A204 belongs to the HQ server room.
- Read the full clue again. Compare every digit with your screenshot or written note.
- Check for a separate key requirement. The air control tower loot room needs the ATC key.
- Account for the server or instance. Version 0.4 includes codes tied to individual servers or instances.
- Match the route to its version. The Fort Narith directions here describe version 0.3.
Do not assume that every combination follows the same rule. Version 0.4 includes both static and server-dependent codes. If you have changed instances, revisit the relevant clue before spending time retrying a saved number.
For a Hunter’s Paradise Gray Zone Warfare bunker code search, return to the wall above the desk in the small house. For Fort Narith’s underground armory, return to the commander tent desk. Those landmarks give you a concrete next step when a copied combination gets you nowhere.
Before leaving a clue location, record three things: the digits, the destination, and the building where you found them. That small habit keeps the Hunter’s Paradise padlock, Fort Narith garage, HQ server room, and tower access from becoming one confusing list.
FAQ
Where is the Gray Zone Warfare bunker code at Hunter’s Paradise?
It is on a sticky note attached to the wall above the desk inside the small house behind the warehouse. Use that combination at the VIP bunker north of the range.
Is 1680 the Fort Narith bunker code?
1680 is an example combination for the underground armory garage in version 0.3. Find the relevant clue on the desk inside the commander tent near the training course and barracks. Version 0.4 includes both static and server-dependent codes.
Why is the air control tower loot room still locked after entering the code?
The tower combination provides access to the upper floor in version 0.3, but the loot room has a separate requirement: the ATC key. The numeric code does not replace that key.
Where do I find the Fort Narith HQ server room code?
Check the desk in room A204 of barracks building A in version 0.3. Read the intel there, then use the corresponding combination at the server room keypad near the HQ entrance.
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